| BombermaaanIco.h | |
| CAiArena.cpp | The AI arena |
| CAiArena.h | Header file of the AI arena manager |
| CAiBomber.cpp | Bomber bot |
| CAiBomber.h | Header file of the bot bomber |
| CAiManager.cpp | The AI management functions |
| CAiManager.h | Header file of the AI manager |
| CArena.cpp | Arena during a match |
| CArena.h | Header file of the arena |
| CArenaCloser.cpp | Arena closer (walls falling down) |
| CArenaCloser.h | Header file of the arena closer |
| CArenaSnapshot.cpp | Arena snapshot for network exchange |
| CArenaSnapshot.h | Header file of the arena snapshot |
| CBoard.cpp | The board during a match showing time and bombers' health and wins |
| CBoard.h | Header file of the board |
| CBomb.cpp | The bomb |
| CBomb.h | Header file of a bomb |
| CBomber.cpp | The bombers |
| CBomber.h | Header file of the bomber |
| CBomberMove.cpp | Bomber moves |
| CBomberMove.h | Header file of bomber moves |
| CClock.cpp | The clock |
| CClock.h | Header file of the clock |
| CCloudManager.cpp | The cloud manager |
| CCloudManager.h | Header file of the cloud manager |
| CCommandChunk.cpp | Command chunk |
| CCommandChunk.h | Header file of the command chunk |
| CConsole.cpp | The console (helpful during development) |
| CConsole.h | Header file of the console |
| CControls.cpp | The control settings screen |
| CControls.h | Header file of the controls |
| CDebug.cpp | Utilities for debugging |
| CDebug.h | Header file of the debug utilities |
| CDemo.cpp | The demo |
| CDemo.h | Header file of the demo |
| CDirectDraw.cpp | Direct draw function calls on Windows |
| CDirectDraw.h | Header file of the direct draw interface |
| CDirectInput.cpp | Handling input devices on Windows |
| CDirectInput.h | Header file of the direct input on Windows |
| CDisplay.cpp | Load and display sprites, change screen mode |
| CDisplay.h | Header file of the display |
| CDrawGame.cpp | Draw game - no player won |
| CDrawGame.h | Header file of a draw game |
| CElement.cpp | An element of the arena |
| CElement.h | An element in the arena |
| CExplosion.cpp | Explosions |
| CExplosion.h | Header file of an explosion |
| CFloor.cpp | Floor in the arena |
| CFloor.h | Header file of the floor |
| CFont.cpp | Font |
| CFont.h | Header file of the font |
| CGame.cpp | The core of the program, handling sub-components, program control |
| CGame.h | Header file of the game |
| CHurryMessage.cpp | The hurry message |
| CHurryMessage.h | Header file of the hurry message |
| CInput.cpp | Input |
| CInput.h | Header file of input devices |
| CItem.cpp | Item a bomber may pick |
| CItem.h | Header file of an item |
| CLog.cpp | Handling the log |
| CLog.h | Header file of the log |
| CMainInput.cpp | The main input device for menu and system controls |
| CMainInput.h | Header file of the main input |
| CMatch.cpp | The match (bombers are playing) |
| CMatch.h | Header file of a match |
| CMenu.cpp | Menu |
| CMenu.h | Header file of the menu |
| CMenuBase.cpp | The menu base |
| CMenuBase.h | Header file of the menu base |
| CMenuBomber.cpp | The menu where you can choose the bombers |
| CMenuBomber.h | Header file of the bomber menu |
| CMenuInput.cpp | Handling inputs during the menu |
| CMenuInput.h | Header file of the menu input |
| CMenuLevel.cpp | The menu where you can choose a level |
| CMenuLevel.h | Header file of the level menu |
| CMenuMatch.cpp | The menu where you can set match options |
| CMenuMatch.h | Header file of the match menu |
| CMenuYesNo.cpp | The yes/no menu |
| CMenuYesNo.h | Header file of the yes/no menu |
| CModeScreen.cpp | The screen basics |
| CModeScreen.h | Header file of the screen mode |
| CMosaic.cpp | Mosaic background in menus |
| CMosaic.h | Header file of the mosaic |
| COptions.cpp | Handling game options, saving to and reading from file |
| COptions.h | Header file for the game options |
| CPauseMessage.cpp | Pause message |
| CPauseMessage.h | Header file of the pause message |
| CPlayerInput.cpp | Player's input device |
| CPlayerInput.h | Header file of a player's input |
| CRandomMosaic.cpp | A random mosaic |
| CRandomMosaic.h | Header file of a random mosaic |
| CScores.cpp | The scores |
| CScores.h | Header file for the scores during a game |
| CScroller.cpp | The scroller used by pause and hurry message |
| CScroller.h | Header file of the scroller |
| CSDLInput.cpp | SDL input devices on Linux |
| CSDLInput.h | Header file of the SDL input |
| CSDLVideo.cpp | SDL video on Linux |
| CSDLVideo.h | Header file of the SDL video |
| CSound.cpp | Sound |
| CSound.h | Header file of the sound |
| CTimer.h | Header file of the timer |
| CTitle.cpp | Title screen (main screen of Bombermaaan at program start) |
| CTitle.h | Header file of the title screen |
| CVictory.cpp | The victory screen (after a player has won all matches) |
| CVictory.h | Header file of the victory screen |
| CWall.cpp | Wall element of the arena |
| CWall.h | Header file of the arena's wall element |
| CWindow.cpp | Implementation of the CWindow class |
| CWindow.h | Header file of the CWindow class |
| CWinner.cpp | The winner screen (after a match has ended and one bomber has won the match) |
| CWinner.h | Header file of the winner screen |
| WinMain.cpp | Entry point of the program for both Linux and Windows |
| winreplace.cpp | Windows function calls rewritten for Linux |
| winreplace.h | Replaces a windows.h include (for Linux) |
1.5.5