COptions.cpp File Reference

Handling game options, saving to and reading from file. More...

#include "STDAFX.H"
#include "COptions.h"
#include "CInput.h"
#include "CArena.h"
#include <sstream>
#include "../third-party/simpleini/SimpleIni.h"

Include dependency graph for COptions.cpp:


Defines

#define TIMESTART_MINUTES   1
#define TIMESTART_SECONDS   0
#define TIMEUP_MINUTES   0
#define TIMEUP_SECONDS   35
#define CONFIGURATION_KEYBOARD_1   0
#define CONFIGURATION_KEYBOARD_2   1
#define CONFIGURATION_KEYBOARD_3   2
#define CONFIGURATION_KEYBOARD_4   3
#define CONFIGURATION_KEYBOARD_5   4
#define CONFIGURATION_JOYSTICK_1   5
#define INITIAL_ITEMBOMB   11
#define INITIAL_ITEMFLAME   8
#define INITIAL_ITEMROLLER   7
#define INITIAL_ITEMKICK   2
#define INITIAL_ITEMSKULL   1
#define INITIAL_ITEMTHROW   2
#define INITIAL_ITEMPUNCH   2
#define INITIAL_ITEMREMOTE   2
#define INITIAL_FLAMESIZE   2
#define INITIAL_BOMBS   1

Detailed Description

Handling game options, saving to and reading from file.


Define Documentation

#define CONFIGURATION_JOYSTICK_1   5

#define CONFIGURATION_KEYBOARD_1   0

#define CONFIGURATION_KEYBOARD_2   1

#define CONFIGURATION_KEYBOARD_3   2

#define CONFIGURATION_KEYBOARD_4   3

#define CONFIGURATION_KEYBOARD_5   4

#define INITIAL_BOMBS   1

#define INITIAL_FLAMESIZE   2

#define INITIAL_ITEMBOMB   11

#define INITIAL_ITEMFLAME   8

#define INITIAL_ITEMKICK   2

#define INITIAL_ITEMPUNCH   2

#define INITIAL_ITEMREMOTE   2

#define INITIAL_ITEMROLLER   7

#define INITIAL_ITEMSKULL   1

#define INITIAL_ITEMTHROW   2

#define TIMESTART_MINUTES   1

#define TIMESTART_SECONDS   0

#define TIMEUP_MINUTES   0

#define TIMEUP_SECONDS   35


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