#include "CElement.h"
Classes | |
class | CBomb |
An element in the arena which represents a bomb. More... | |
Enumerations | |
enum | EBombKick { BOMBKICK_NONE, BOMBKICK_UP, BOMBKICK_DOWN, BOMBKICK_LEFT, BOMBKICK_RIGHT } |
Describes a kick direction. This is the movement direction of the moving bomb. More... | |
enum | EBombFly { BOMBFLY_NONE = 0, BOMBFLY_UP, BOMBFLY_DOWN, BOMBFLY_LEFT, BOMBFLY_RIGHT, NUMBER_OF_BOMBFLY_DIRECTIONS } |
Describes a fly direction. This is the movement direction of the flying bomb. More... | |
enum | EBombFlightType { BOMBFLIGHTTYPE_NONE, BOMBFLIGHTTYPE_THROW, BOMBFLIGHTTYPE_PUNCH, BOMBFLIGHTTYPE_BOUNCE } |
Describes why a bomb is flying. More... |
enum EBombFlightType |
Describes why a bomb is flying.
enum EBombFly |
enum EBombKick |