CMatch.cpp File Reference

The match (bombers are playing). More...

#include "STDAFX.H"
#include "CMatch.h"
#include "CDisplay.h"
#include "CInput.h"
#include "COptions.h"
#include "CBoard.h"
#include "CArena.h"
#include "CClock.h"
#include "CGame.h"
#include "CPauseMessage.h"
#include "CHurryMessage.h"
#include "CCommandChunk.h"
#include "CArenaSnapshot.h"

Include dependency graph for CMatch.cpp:


Defines

#define BLACKSCREEN_DURATION   0.750f
 Duration (in seconds) of each of the two black screens.
#define PAUSE_BEGIN   1.0f
 Duration (in seconds) of the pause at the beginning of a match.
#define PAUSE_DRAWGAME   2.5f
 Duration (in seconds) of the pause at match end when there is a draw game.
#define PAUSE_WINNER   2.5f
 Duration (in seconds) of the pause at match end when there is a winner.

Variables

CCommandChunk CommandChunk
float TimeElapsedSinceLastCommandChunk = 0.0f
CArenaSnapshot Snapshot

Detailed Description

The match (bombers are playing).


Define Documentation

#define BLACKSCREEN_DURATION   0.750f

Duration (in seconds) of each of the two black screens.

#define PAUSE_BEGIN   1.0f

Duration (in seconds) of the pause at the beginning of a match.

#define PAUSE_DRAWGAME   2.5f

Duration (in seconds) of the pause at match end when there is a draw game.

#define PAUSE_WINNER   2.5f

Duration (in seconds) of the pause at match end when there is a winner.


Variable Documentation


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