#include "STDAFX.H"
#include "CBomberMove.h"
#include "CBomber.h"
#include "CArena.h"
#include "CArenaSnapshot.h"
Defines | |
#define | BOMBER_TO_HELD_BOMB_POSITION_X 0 |
#define | BOMBER_TO_HELD_BOMB_POSITION_Y -17 |
#define | ToBlock(a) (m_pArena->ToBlock (a)) |
#define | HalfBlock (BLOCK_SIZE / 2) |
#define | TurnLimit (HalfBlock / 4) |
#define | BlockedLimit (-HalfBlock + (HalfBlock / 4)) |
#define BlockedLimit (-HalfBlock + (HalfBlock / 4)) |
#define BOMBER_TO_HELD_BOMB_POSITION_X 0 |
#define BOMBER_TO_HELD_BOMB_POSITION_Y -17 |
#define HalfBlock (BLOCK_SIZE / 2) |
#define ToBlock | ( | a | ) | (m_pArena->ToBlock (a)) |
#define TurnLimit (HalfBlock / 4) |