#include "STDAFX.H"
#include "CGame.h"
#include "CWindow.h"
#include "COptions.h"
#include "CDisplay.h"
#include "CInput.h"
#include "CDrawGame.h"
#include "CWinner.h"
#include "CVictory.h"
#include "CMatch.h"
#include "CScores.h"
#include "CControls.h"
Defines | |
#define | ENABLE_LOG |
#define | ENABLE_UPDATE_WHEN_WINDOW_IS_INACTIVE |
#define | ENABLE_SOUND |
#define | START_UP_GAME_MODE GAMEMODE_TITLE |
#define | NAME_OF_BOMBERMAN_DLL "libbombermaaan.so" |
#define | BOMBERMAAAN_VERSION_STRING "1.4.0" |
#define | BOMBERMAAAN_BUILD_STRING "623" |
Variables | |
ENetworkMode | NetworkMode = NETWORKMODE_LOCAL |
SOCKET | MySocket = INVALID_SOCKET |
SOCKET | ClientSocket = INVALID_SOCKET |
#define BOMBERMAAAN_BUILD_STRING "623" |
#define BOMBERMAAAN_VERSION_STRING "1.4.0" |
#define ENABLE_LOG |
#define ENABLE_SOUND |
#define ENABLE_UPDATE_WHEN_WINDOW_IS_INACTIVE |
#define NAME_OF_BOMBERMAN_DLL "libbombermaaan.so" |
#define START_UP_GAME_MODE GAMEMODE_TITLE |
SOCKET ClientSocket = INVALID_SOCKET |
ENetworkMode NetworkMode = NETWORKMODE_LOCAL |