#include "STDAFX.H"
#include "CGame.h"
#include "CWindow.h"
#include "COptions.h"
#include "CDisplay.h"
#include "CInput.h"
#include "CDrawGame.h"
#include "CWinner.h"
#include "CVictory.h"
#include "CMatch.h"
#include "CScores.h"
#include "CControls.h"

Defines | |
| #define | ENABLE_LOG |
| #define | ENABLE_UPDATE_WHEN_WINDOW_IS_INACTIVE |
| #define | ENABLE_SOUND |
| #define | START_UP_GAME_MODE GAMEMODE_TITLE |
| #define | NAME_OF_BOMBERMAN_DLL "libbombermaaan.so" |
| #define | BOMBERMAAAN_VERSION_STRING "1.4.0" |
| #define | BOMBERMAAAN_BUILD_STRING "623" |
Variables | |
| ENetworkMode | NetworkMode = NETWORKMODE_LOCAL |
| SOCKET | MySocket = INVALID_SOCKET |
| SOCKET | ClientSocket = INVALID_SOCKET |
| #define BOMBERMAAAN_BUILD_STRING "623" |
| #define BOMBERMAAAN_VERSION_STRING "1.4.0" |
| #define ENABLE_LOG |
| #define ENABLE_SOUND |
| #define ENABLE_UPDATE_WHEN_WINDOW_IS_INACTIVE |
| #define NAME_OF_BOMBERMAN_DLL "libbombermaaan.so" |
| #define START_UP_GAME_MODE GAMEMODE_TITLE |
| SOCKET ClientSocket = INVALID_SOCKET |
| ENetworkMode NetworkMode = NETWORKMODE_LOCAL |
1.5.5