#include "STDAFX.H"
#include "CMenuBase.h"
#include "CMenu.h"
#include "CDisplay.h"
#include "CInput.h"
#include "COptions.h"
#include "CTimer.h"
#include "CFont.h"
#include "CSound.h"
Defines | |
#define | TRANSITION_DURATION 0.350f |
Duration of the transition that happens before exiting. | |
#define | FONT_SPRITELAYER 1 |
Sprite layer where to draw characters using the font. | |
#define | FRAME_POSITION_X 30 |
Position of the menu frame. | |
#define | FRAME_POSITION_Y 52 |
#define | FRAME_SPRITETABLE 31 |
Sprite table number of the menu frame. | |
#define | FRAME_SPRITE 0 |
Sprite number of the menu frame sprite. | |
#define | FRAME_PRIORITY 1 |
Priority to use in the menu sprite layer when drawing the frame. | |
#define | FRAME_SPRITELAYER 0 |
Sprite layer where to draw the menu frame. |
#define FONT_SPRITELAYER 1 |
Sprite layer where to draw characters using the font.
#define FRAME_POSITION_X 30 |
Position of the menu frame.
#define FRAME_POSITION_Y 52 |
#define FRAME_PRIORITY 1 |
Priority to use in the menu sprite layer when drawing the frame.
#define FRAME_SPRITE 0 |
Sprite number of the menu frame sprite.
#define FRAME_SPRITELAYER 0 |
Sprite layer where to draw the menu frame.
#define FRAME_SPRITETABLE 31 |
Sprite table number of the menu frame.
#define TRANSITION_DURATION 0.350f |
Duration of the transition that happens before exiting.