#include "STDAFX.H"
#include "CDemo.h"
#include "CDisplay.h"
#include "CInput.h"
#include "COptions.h"
#include "CBoard.h"
#include "CArena.h"
#include "CClock.h"
#include "CGame.h"
#include "CPauseMessage.h"
#include "CHurryMessage.h"
Defines | |
#define | BLACKSCREEN_DURATION 0.350f |
Duration (in seconds) of each of the two black screens. | |
#define | PAUSE_BEGIN 1.0f |
Duration (in seconds) of the pause at the beginning of a match. | |
#define | PAUSE_DRAWGAME 2.5f |
Duration (in seconds) of the pause at match end when there is a draw game. | |
#define | PAUSE_WINNER 2.5f |
Duration (in seconds) of the pause at match end when there is a winner. | |
#define | DEMO_TEXT_FLASH_TIME 0.2f |
Flash rate (in seconds) of the demo text. | |
#define | DEMO_TEXT_POSITION_X 4 |
Position X where to draw the demo text. | |
#define | DEMO_TEXT_POSITION_Y VIEW_HEIGHT - 14 |
Position Y where to draw the demo text. | |
#define | DEMO_TEXT_STRING "DEMO" |
Demo text to draw. |
#define BLACKSCREEN_DURATION 0.350f |
Duration (in seconds) of each of the two black screens.
#define DEMO_TEXT_FLASH_TIME 0.2f |
Flash rate (in seconds) of the demo text.
#define DEMO_TEXT_POSITION_X 4 |
Position X where to draw the demo text.
#define DEMO_TEXT_POSITION_Y VIEW_HEIGHT - 14 |
Position Y where to draw the demo text.
#define DEMO_TEXT_STRING "DEMO" |
Demo text to draw.
#define PAUSE_BEGIN 1.0f |
Duration (in seconds) of the pause at the beginning of a match.
#define PAUSE_DRAWGAME 2.5f |
Duration (in seconds) of the pause at match end when there is a draw game.
#define PAUSE_WINNER 2.5f |
Duration (in seconds) of the pause at match end when there is a winner.