Here is a list of all file members with links to the files they belong to:
- CANMOVE_AVOID
: CBomberMove.h
- CANMOVE_CANNOT
: CBomberMove.h
- CANMOVE_FREEWAY
: CBomberMove.h
- CANMOVE_TURN
: CBomberMove.h
- CHANCE_SOFTWALL
: CArena.cpp
- CHAR
: winreplace.h
- CHAR_COUNT_PER_FONTCOLOR
: CFont.cpp
- CHAR_HEIGHT
: CFont.cpp
- CHAR_SPACE
: CFont.cpp
- CHAR_WIDTH
: CFont.cpp
- ClientSocket
: CGame.cpp
, CGame.h
- CLOCKBOTTOM_POSITION_X
: CBoard.cpp
- CLOCKBOTTOM_POSITION_Y
: CBoard.cpp
- CLOCKMODE_HM
: CClock.h
- CLOCKMODE_HMS
: CClock.h
- CLOCKMODE_HMSC
: CClock.h
- CLOCKMODE_MS
: CClock.h
- CLOCKMODE_MSC
: CClock.h
- CLOCKMODE_S
: CClock.h
- CLOCKMODE_SC
: CClock.h
- CLOCKTOP_POSITION_X
: CBoard.cpp
- CLOCKTOP_POSITION_Y
: CBoard.cpp
- CLOCKTYPE_CHRONOMETER
: CClock.h
- CLOCKTYPE_COUNTDOWN
: CClock.h
- COINS_ANIMATION_TIME
: CWinner.cpp
- COINS_ANIMATION_TURNS
: CWinner.cpp
- COINS_INITIAL_POSITION_X
: CWinner.cpp
- COINS_INITIAL_POSITION_Y
: CWinner.cpp
- COINS_SPACE_X
: CWinner.cpp
- COINS_SPACE_Y
: CWinner.cpp
- COINS_SPRITE_COUNT
: CWinner.cpp
- COINS_STATIC_SPRITE
: CWinner.cpp
- COLON_CHAR_OFFSET
: CFont.cpp
- COMMA_CHAR_OFFSET
: CFont.cpp
- CommandChunk
: CMatch.cpp
- COMPUTERMODE_2NDACTION
: CAiBomber.h
- COMPUTERMODE_ATTACK
: CAiBomber.h
- COMPUTERMODE_DEFENCE
: CAiBomber.h
- COMPUTERMODE_ITEM
: CAiBomber.h
- COMPUTERMODE_THINK
: CAiBomber.h
- COMPUTERMODE_THROW
: CAiBomber.h
- COMPUTERMODE_WALK
: CAiBomber.h
- CONFETTI_ANIMATION_SPRITE_0
: CVictory.cpp
- CONFETTI_ANIMATION_SPRITE_1
: CVictory.cpp
- CONFETTI_ANIMATION_SPRITE_2
: CVictory.cpp
- CONFETTI_ANIMATION_SPRITE_3
: CVictory.cpp
- CONFETTI_ANIMATION_SPRITE_4
: CVictory.cpp
- CONFETTI_ANIMATION_TIME_0
: CVictory.cpp
- CONFETTI_ANIMATION_TIME_1
: CVictory.cpp
- CONFETTI_ANIMATION_TIME_2
: CVictory.cpp
- CONFETTI_ANIMATION_TIME_3
: CVictory.cpp
- CONFETTI_ANIMATION_TIME_4
: CVictory.cpp
- CONFETTI_LARGE
: CVictory.h
- CONFETTI_LIMIT_BOTTOM
: CVictory.cpp
- CONFETTI_LIMIT_LEFT
: CVictory.cpp
- CONFETTI_LIMIT_RIGHT
: CVictory.cpp
- CONFETTI_MEDIUM
: CVictory.h
- CONFETTI_RESET_POSITION_X
: CVictory.cpp
- CONFETTI_RESET_POSITION_Y
: CVictory.cpp
- CONFETTI_RESET_SPEED_X
: CVictory.cpp
- CONFETTI_RESET_SPEED_Y
: CVictory.cpp
- CONFETTI_SMALL
: CVictory.h
- CONFETTIS_COUNT_PER_COLOR
: CVictory.cpp
- CONFIGURATION_JOYSTICK_1
: COptions.cpp
- CONFIGURATION_KEYBOARD_1
: COptions.cpp
- CONFIGURATION_KEYBOARD_2
: COptions.cpp
- CONFIGURATION_KEYBOARD_3
: COptions.cpp
- CONFIGURATION_KEYBOARD_4
: COptions.cpp
- CONFIGURATION_KEYBOARD_5
: COptions.cpp
- CONSOLE_BACKGROUND_BLUE
: CConsole.h
- CONSOLE_BACKGROUND_GREEN
: CConsole.h
- CONSOLE_BACKGROUND_INTENSITY
: CConsole.h
- CONSOLE_BACKGROUND_RED
: CConsole.h
- CONSOLE_FOREGROUND_BLUE
: CConsole.h
- CONSOLE_FOREGROUND_GREEN
: CConsole.h
- CONSOLE_FOREGROUND_INTENSITY
: CConsole.h
- CONSOLE_FOREGROUND_RED
: CConsole.h
- CONTAMINATION_NEAR
: CBomber.cpp
- CONTROL_ACTION1
: COptions.h
- CONTROL_ACTION2
: COptions.h
- CONTROL_DOWN
: COptions.h
- CONTROL_LEFT
: COptions.h
- CONTROL_RIGHT
: COptions.h
- CONTROL_UP
: COptions.h
- CONTROLS_BLACKSCREEN_DURATION
: CControls.cpp
- CONTROLS_CURSOR_HAND_SPRITE_LAYER
: CControls.cpp
- CONTROLS_DISPLAY_ORIGIN_X
: CControls.cpp
- CONTROLS_DISPLAY_ORIGIN_Y
: CControls.cpp
- CONTROLS_TEXT_SPRITE_LAYER
: CControls.cpp
- CROSS_SPACE_X
: CWinner.cpp
- CROSS_SPACE_Y
: CWinner.cpp
- CROWD_ANIMATION_TIME_0
: CVictory.cpp
- CROWD_ANIMATION_TIME_1
: CVictory.cpp
- CROWD_COLORS_COUNT
: CVictory.cpp
- CROWD_INITIAL_TILE_X
: CVictory.cpp
- CROWD_INITIAL_TILE_Y
: CVictory.cpp
- CROWD_OFFSET_GETUP
: CVictory.cpp
- CROWD_OFFSET_MOVING
: CVictory.cpp
- CROWD_OFFSET_SITDOWN
: CVictory.cpp
- CROWD_STATES_COUNT
: CVictory.cpp
- CROWD_TILE_SIZE_X
: CVictory.cpp
- CROWD_TILE_SIZE_Y
: CVictory.cpp
- CROWD_TILES_COUNT_X
: CVictory.cpp
- CROWD_TILES_COUNT_Y
: CVictory.cpp
- CROWD_TILES_SPACE_X
: CVictory.cpp
- CROWD_TILES_SPACE_Y
: CVictory.cpp
- CROWDWAVE_CLASSIC
: CVictory.h
- CROWDWAVE_MEXICAN
: CVictory.h
- CROWDWAVE_NONE
: CVictory.h
- CURSOR_HAND_PRIORITY
: CMenuBomber.cpp
, CMenuMatch.cpp
, CMenuInput.cpp
- CURSOR_HAND_SPACE_X
: CMenuYesNo.cpp
, CMenuBomber.cpp
, CMenuInput.cpp
, CMenuMatch.cpp
- CURSOR_HAND_SPACE_Y
: CMenuInput.cpp
, CMenuBomber.cpp
, CMenuMatch.cpp
, CMenuYesNo.cpp
- CURSOR_HAND_SPRITE
: CMenuMatch.cpp
, CTitle.cpp
, CMenuInput.cpp
, CMenuYesNo.cpp
, CMenuBomber.cpp
- CURSOR_HAND_SPRITE_LAYER
: CTitle.cpp
- CURSOR_HAND_SPRITE_PRIORITY_IN_LAYER
: CTitle.cpp
- CURSOR_HAND_SPRITE_TABLE
: CMenuInput.cpp
, CMenuMatch.cpp
, CMenuBomber.cpp
, CMenuYesNo.cpp
, CTitle.cpp