Here is a list of all class members with links to the classes they belong to:
- IsActive()
: CMenuYesNo
- IsActor()
: CBomber
- IsAlive()
: CBomber
- IsAliveBomber()
: CArena
- IsBeingPunched()
: CBomb
- IsBomb()
: CArena
- IsBomber()
: CArena
- IsBombItem()
: CArena
- IsBurning()
: CItem
, CWall
- IsBurningItem()
: CArena
- IsBurningWall()
: CArena
- IsClosing()
: CArenaCloser
- IsComputerConsoleActive()
: CDebug
- IsDead()
: CBomber
, CBomb
- IsDisplayModeAvailable()
: CDisplay
- IsDying()
: CBomber
- IsDyingBomber()
: CArena
- IsExplosion()
: CArena
- IsFallingWall()
: CArena
- IsFlame()
: CArena
- IsFlameItem()
: CArena
- IsFloor()
: CArena
- IsFloorWithMoveEffect()
: CArena
- IsFlying()
: CItem
- IsHardWall()
: CArena
- IsItem()
: CArena
- IsJoystickOpened()
: CDirectInput
, CSDLInput
- IsKeyboardOpened()
: CSDLInput
, CDirectInput
- IsKickItem()
: CArena
- IsModeAvailable()
: CDirectDraw
, CSDLVideo
- IsModeSet()
: CDirectDraw
, CSDLVideo
- IsObstacle()
: CBomb
, CBomber
, CBomberMove
- IsOnFloor()
: CBomb
- IsOpen()
: CLog
, CConsole
- IsOpened()
: CMainInput
, CPlayerInput
- IsOutOfBounds()
: CPauseMessage
- IsPaused()
: CSound
- IsPrediction()
: CArena
- IsPunchItem()
: CArena
- IsRemote()
: CBomb
- IsRemoteItem()
: CArena
- IsRollerItem()
: CArena
- IsSkullItem()
: CArena
- IsSoftWall()
: CArena
- IsThrowItem()
: CArena
- IsWaiting()
: CPauseMessage
- IsWall()
: CArena
- ItemEffect()
: CBomber
- ItemMark()
: CAiBomber