Create(int PositionX, int PositionY, int SpriteWidth, int SpriteHeight, float SpeedX, float SpeedY, float LoopTime) | CScroller | |
CScroller(void) | CScroller | |
Destroy(void) | CScroller | |
GetPositionX(void) | CScroller | [inline] |
GetPositionY(void) | CScroller | [inline] |
m_fPositionX | CScroller | [private] |
m_fPositionY | CScroller | [private] |
m_iPositionX | CScroller | [private] |
m_iPositionY | CScroller | [private] |
m_Looping | CScroller | [private] |
m_LoopTime | CScroller | [private] |
m_RemainingLoopTime | CScroller | [private] |
m_SpeedX | CScroller | [private] |
m_SpeedY | CScroller | [private] |
m_SpriteHeight | CScroller | [private] |
m_SpriteWidth | CScroller | [private] |
OutOfBounds(void) | CScroller | |
SetSpeed(float SpeedX, float SpeedY) | CScroller | [inline] |
Update(float DeltaTime) | CScroller | |
~CScroller(void) | CScroller |