, including all inherited members.
| AllocateLevels(int NumberOfLevels) | COptions | [private] |
| CheckMaxNumberOfItems(int Level, unsigned int *sumOfMaxItems) | COptions | [private] |
| configFileName | COptions | [private] |
| COptions(void) | COptions | |
| Create(bool useAppDataFolder, std::string dynamicDataFolder, std::string pgmFolder) | COptions | |
| Destroy(void) | COptions | |
| GetBattleCount(void) | COptions | [inline] |
| GetBlockType(int X, int Y) | COptions | [inline] |
| GetBomberType(int Player) | COptions | [inline] |
| GetControl(int PlayerInput, int Control) | COptions | [inline] |
| GetDisplayMode(void) | COptions | [inline] |
| GetInitialBomberSkills(EBomberSkills BomberSkill) | COptions | [inline] |
| GetLevel(void) | COptions | [inline] |
| GetLevelName(void) | COptions | [inline] |
| GetNumberOfItemsInWalls(EItemType ItemType) | COptions | [inline] |
| GetNumberOfLevels(void) | COptions | [inline] |
| GetPlayerInput(int Player) | COptions | [inline] |
| GetTimeStartMinutes(void) | COptions | [inline] |
| GetTimeStartSeconds(void) | COptions | [inline] |
| GetTimeUpMinutes(void) | COptions | [inline] |
| GetTimeUpSeconds(void) | COptions | [inline] |
| levelFileNames_full | COptions | [private] |
| levelFileNames_short | COptions | [private] |
| LoadConfiguration(void) | COptions | [private] |
| LoadLevel_Version1(ifstream &File, int CurrentLevel) | COptions | [private] |
| LoadLevel_Version2(std::string fileName, int CurrentLevel, bool requireRemoteFuse=false) | COptions | [private] |
| LoadLevels(std::string appDataFolder, std::string pgmFolder) | COptions | [private] |
| m_BattleCount | COptions | [private] |
| m_BomberType | COptions | [private] |
| m_Control | COptions | [private] |
| m_DisplayMode | COptions | [private] |
| m_InitialBomberSkills | COptions | [private] |
| m_Level | COptions | [private] |
| m_LevelsData | COptions | [private] |
| m_NumberOfItemsInWalls | COptions | [private] |
| m_NumberOfLevels | COptions | [private] |
| m_PlayerCount | COptions | [private] |
| m_PlayerInput | COptions | [private] |
| m_TimeStartMinutes | COptions | [private] |
| m_TimeStartSeconds | COptions | [private] |
| m_TimeUpMinutes | COptions | [private] |
| m_TimeUpSeconds | COptions | [private] |
| oldconfigFileName | COptions | [private] |
| operator=(COptions &Copy) | COptions | |
| ReadIntFromXML(TiXmlDocument &doc, std::string configNode, std::string attrName, int *value) | COptions | [private] |
| SaveBeforeExit(void) | COptions | |
| SetBattleCount(int BattleCount) | COptions | [inline] |
| SetBomberType(int Player, EBomberType BomberType) | COptions | [inline] |
| SetControl(int PlayerInput, int Control, int Value) | COptions | [inline] |
| SetDefaultValues() | COptions | [private] |
| SetDisplayMode(EDisplayMode DisplayMode) | COptions | [inline] |
| SetLevel(int Level) | COptions | [inline] |
| SetPlayerInput(int Player, int PlayerInput) | COptions | [inline] |
| SetTimeStart(int TimeStartMinutes, int TimeStartSeconds) | COptions | [inline] |
| SetTimeUp(int TimeUpMinutes, int TimeUpSeconds) | COptions | [inline] |
| WriteXMLData() | COptions | [private] |
| ~COptions(void) | COptions | |