, including all inherited members.
AllocateLevels(int NumberOfLevels) | COptions | [private] |
CheckMaxNumberOfItems(int Level, unsigned int *sumOfMaxItems) | COptions | [private] |
configFileName | COptions | [private] |
COptions(void) | COptions | |
Create(bool useAppDataFolder, std::string dynamicDataFolder, std::string pgmFolder) | COptions | |
Destroy(void) | COptions | |
GetBattleCount(void) | COptions | [inline] |
GetBlockType(int X, int Y) | COptions | [inline] |
GetBomberType(int Player) | COptions | [inline] |
GetControl(int PlayerInput, int Control) | COptions | [inline] |
GetDisplayMode(void) | COptions | [inline] |
GetInitialBomberSkills(EBomberSkills BomberSkill) | COptions | [inline] |
GetLevel(void) | COptions | [inline] |
GetLevelName(void) | COptions | [inline] |
GetNumberOfItemsInWalls(EItemType ItemType) | COptions | [inline] |
GetNumberOfLevels(void) | COptions | [inline] |
GetPlayerInput(int Player) | COptions | [inline] |
GetTimeStartMinutes(void) | COptions | [inline] |
GetTimeStartSeconds(void) | COptions | [inline] |
GetTimeUpMinutes(void) | COptions | [inline] |
GetTimeUpSeconds(void) | COptions | [inline] |
levelFileNames_full | COptions | [private] |
levelFileNames_short | COptions | [private] |
LoadConfiguration(void) | COptions | [private] |
LoadLevel_Version1(ifstream &File, int CurrentLevel) | COptions | [private] |
LoadLevel_Version2(std::string fileName, int CurrentLevel, bool requireRemoteFuse=false) | COptions | [private] |
LoadLevels(std::string appDataFolder, std::string pgmFolder) | COptions | [private] |
m_BattleCount | COptions | [private] |
m_BomberType | COptions | [private] |
m_Control | COptions | [private] |
m_DisplayMode | COptions | [private] |
m_InitialBomberSkills | COptions | [private] |
m_Level | COptions | [private] |
m_LevelsData | COptions | [private] |
m_NumberOfItemsInWalls | COptions | [private] |
m_NumberOfLevels | COptions | [private] |
m_PlayerCount | COptions | [private] |
m_PlayerInput | COptions | [private] |
m_TimeStartMinutes | COptions | [private] |
m_TimeStartSeconds | COptions | [private] |
m_TimeUpMinutes | COptions | [private] |
m_TimeUpSeconds | COptions | [private] |
oldconfigFileName | COptions | [private] |
operator=(COptions &Copy) | COptions | |
ReadIntFromXML(TiXmlDocument &doc, std::string configNode, std::string attrName, int *value) | COptions | [private] |
SaveBeforeExit(void) | COptions | |
SetBattleCount(int BattleCount) | COptions | [inline] |
SetBomberType(int Player, EBomberType BomberType) | COptions | [inline] |
SetControl(int PlayerInput, int Control, int Value) | COptions | [inline] |
SetDefaultValues() | COptions | [private] |
SetDisplayMode(EDisplayMode DisplayMode) | COptions | [inline] |
SetLevel(int Level) | COptions | [inline] |
SetPlayerInput(int Player, int PlayerInput) | COptions | [inline] |
SetTimeStart(int TimeStartMinutes, int TimeStartSeconds) | COptions | [inline] |
SetTimeUp(int TimeUpMinutes, int TimeUpSeconds) | COptions | [inline] |
WriteXMLData() | COptions | [private] |
~COptions(void) | COptions | |