| CMosaic(void) | CMosaic | |
| Create(int SpriteTable, int Sprite, int SpriteLayer, int PriorityInLayer, int SpriteWidth, int SpriteHeight, int TileCountX, int TileCountY, float SpeedX, float SpeedY) | CMosaic | |
| Destroy(void) | CMosaic | |
| Display(void) | CMosaic | |
| m_BackgroundPositionX | CMosaic | [private] |
| m_BackgroundPositionY | CMosaic | [private] |
| m_iBackgroundPositionX | CMosaic | [private] |
| m_iBackgroundPositionY | CMosaic | [private] |
| m_pDisplay | CMosaic | [private] |
| m_PriorityInLayer | CMosaic | [private] |
| m_SpeedX | CMosaic | [private] |
| m_SpeedY | CMosaic | [private] |
| m_Sprite | CMosaic | [private] |
| m_SpriteHeight | CMosaic | [private] |
| m_SpriteLayer | CMosaic | [private] |
| m_SpriteTable | CMosaic | [private] |
| m_SpriteWidth | CMosaic | [private] |
| m_TileCountX | CMosaic | [private] |
| m_TileCountY | CMosaic | [private] |
| SetDisplay(CDisplay *pDisplay) | CMosaic | [inline] |
| Update(float DeltaTime) | CMosaic | |
| ~CMosaic(void) | CMosaic |
1.5.5