| CInput(void) | CInput | |
| Create(void) | CInput | |
| Destroy(void) | CInput | |
| GetDirectInput(void) | CInput | [inline] |
| GetMainInput(void) | CInput | [inline] |
| GetPlayerInput(int PlayerInput) | CInput | [inline] |
| GetPlayerInputCount(void) | CInput | [inline] |
| m_DirectInput | CInput | [private] |
| m_MainInput | CInput | [private] |
| m_PlayerInput | CInput | [private] |
| m_pOptions | CInput | [private] |
| m_pTimer | CInput | [private] |
| SetInstanceHandle(HINSTANCE hInstance) | CInput | [inline] |
| SetOptions(COptions *pOptions) | CInput | [inline] |
| SetTimer(CTimer *pTimer) | CInput | [inline] |
| SetWindowHandle(HWND hWnd) | CInput | [inline] |
| ~CInput(void) | CInput |
1.5.5