CInput(void) | CInput | |
Create(void) | CInput | |
Destroy(void) | CInput | |
GetDirectInput(void) | CInput | [inline] |
GetMainInput(void) | CInput | [inline] |
GetPlayerInput(int PlayerInput) | CInput | [inline] |
GetPlayerInputCount(void) | CInput | [inline] |
m_DirectInput | CInput | [private] |
m_MainInput | CInput | [private] |
m_PlayerInput | CInput | [private] |
m_pOptions | CInput | [private] |
m_pTimer | CInput | [private] |
SetInstanceHandle(HINSTANCE hInstance) | CInput | [inline] |
SetOptions(COptions *pOptions) | CInput | [inline] |
SetTimer(CTimer *pTimer) | CInput | [inline] |
SetWindowHandle(HWND hWnd) | CInput | [inline] |
~CInput(void) | CInput |