CanBombersBeSick() | CDebug | [inline] |
CanBombersDie() | CDebug | [inline] |
CanBombersKick() | CDebug | [inline] |
CDebug() | CDebug | |
Create() | CDebug | |
Destroy() | CDebug | |
GetInstance() | CDebug | [static] |
HandleKey(DWORD VirtualKeyCode, DWORD Modifier) | CDebug | |
IsComputerConsoleActive(int Player) | CDebug | [inline] |
m_CanBombersBeSick | CDebug | [private] |
m_CanBombersDie | CDebug | [private] |
m_CanBombersKick | CDebug | [private] |
m_GameSpeed | CDebug | [private] |
m_IsComputerConsoleActive | CDebug | [private] |
m_pGame | CDebug | [private] |
m_pMatch | CDebug | [private] |
m_pTimer | CDebug | [private] |
SetGame(CGame *pGame) | CDebug | [inline] |
SetMatch(CMatch *pMatch) | CDebug | [inline] |
SetTimer(CTimer *pTimer) | CDebug | [inline] |
~CDebug() | CDebug |